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There are more than 50 hours of gameplay spread out over 23 episodes in The Walking Dead: The Telltale Definitive Series. This includes all four seasons, 400 Days, and The Walking Dead: Michonne. Each season revolves around the story of a character and follows their adventures as they try to survive.
The player assumes the role of the protagonist and guides them through a series of situations. There are several scenes in each episode, and the player needs to direct their character to explore the environment, interact with objects, and start conversations with NPCs. There are a variety of responses that can be selected during the conversations, depending on the situation. The game combines the cutscenes with more exciting, fast-paced events and actions to keep players engaged.
To help The Walking Dead game feel more like the comic series that is it based off of, Telltale has chose to use a cartoon, cell-shaded art style as well as releasing the game in five episodes. Both of these details definitely helped to make The Walking Dead feel like you're playing an interactive comic book.
There are also quick time events throughout the game that add to the tension. The Walking Dead includes sequences where you have to rapidly tap a button to fight off an enemy as well as sequences where you have to quickly take down zombies by clicking on them. The Walking Dead was never made to be a shooter so some of the gun play and even walking around featured some clunky controls when playing with a mouse and keyboard.
The story in The Walking Dead is absolutely engrossing, bolstered by great voice acting and character models. While the graphics in The Walking Dead aren't the most advanced, its cell shaded art style brings the comic book characters to life with vivid colors and hard brush strokes. You really care about each of the characters in your group. There are also some great villains in the game that do some shocking things.
Since there are so many choices a player can make in The Walking Dead, your friends playing the same game will most likely have different stories than you. This gives The Walking Dead some stellar replay value. At the end of each episode, you're given a report on how your choices coincide with other Walking Dead players.
The story builds up to a nail-biting climax, albeit a short one. Since The Walking Dead is so good at making you care for the characters in your group, finding out the fate of Clementine and Lee will leave you breathless. Some players have complained about the ending but I think it was beautifully done and goes along with the themes presented in the game.
TellTale Games has done right by The Walking Dead franchise with an engrossing storyline that provides a parallel to the comic. This game is a terrific value and is one of the best games of 2012.
Episodic games have been hit and miss in the past but this one is a sure-fire hit. Yes, it has it's eye-rolling moments but overall Telltale deserves a real pat on the back for porting this nicely from the comic.
To make your undead experience even better, download the free BlueStacks Android Emulator and play The Walking Dead: Season One on PC and Mac anytime you want. The new BlueStacks tool allow you to download and play any Android app right on your PC. No more waiting for steady internet signals or incurring large overage charges to your mobile data plan. Now you have the freedom to hunt zombies and save Clementine whenever you want.
The Walking Dead (also known as The Walking Dead: The Game and later The Walking Dead: Season One) is an episodic adventure video game developed and published by Telltale Games. It is the first game in the series, which consists of 4 seasons and a spin-off game based on Michonne. Based on The Walking Dead comic book series, the game consists of five episodes, released between April and November 2012. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, Ouya, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4, Xbox One, and Nintendo Switch. The game is the first of The Walking Dead video game series published by Telltale.
The game takes place in the same fictional world as the comic, with events occurring shortly after the onset of the zombie apocalypse in Georgia. However, most of the characters are original to this game, which centers on university professor and convicted criminal Lee Everett, who rescues and subsequently takes care of a young girl named Clementine. Lee becomes a protective figure to her to help reunite her with her parents. Kirkman provided oversight for the game's story to ensure it corresponded to the tone of the comic, but allowed Telltale to handle the bulk of the developmental work and story specifics. Some characters from the original comic book series also make in-game appearances.
Unlike many graphic adventure games, The Walking Dead does not emphasize puzzle solving, but instead focuses on story and character development. The story is affected by both the dialogue choices of the player and their actions during quick time events, which can often lead to, for example, certain characters being killed, or an adverse change in the disposition of a certain character or characters towards protagonist Lee. The choices made by the player carry over from episode to episode. Choices were tracked by Telltale, and used to influence their writing in later episodes.
The Walking Dead is a graphic adventure, played from a third-person perspective with a variety of cinematic camera angles, in which the player, as protagonist Lee Everett, works with a rag-tag group of survivors to stay alive in the midst of a zombie apocalypse. The player can examine and interact with characters and items, and must make use of inventory items and the environment. Throughout the game, the player is presented with the ability to interact with their surroundings, and options to determine the nature of that interaction. For example, the player may be able to look at a character, talk to that character, or if they are carrying an item, offer it to the character or ask them about it. According to Robert Kirkman, The Walking Dead game is focused more on developing characters and story, and less on the action tropes that tend to feature in other zombie-based games, such as Left 4 Dead.
Some parts of the game require timed responses from the player, often leading to significant decisions that will impact the game's story, in the manner of role-playing games (RPGs). Some conversation trees require the player to make a selection within a limited time, otherwise Lee will remain quiet, which can affect how other characters respond to him. Unlike in other RPGs such as the Mass Effect or Fallout series, where choices fall on either side of a "good or evil" scale, the choices within The Walking Dead have ambiguous results, having an effect on the attitude of the non-player characters towards Lee. The player can opt to enable a "choice notification" feature, in which the game's interface indicates that a character has changed their disposition towards Lee as a result of these choices. In more action-based sequences, the player must follow on-screen prompts for quick time events (QTEs) so as to keep themselves or other characters alive. If the player dies, the game restarts from just prior to the QTE. Other timed situations involve major decisions, such as choosing which of two characters to keep alive.
Each episode contains five points where the player must make a significant decision, choosing from one of two available options. Through Telltale's servers, the game tracks how many players selected which option and lets the player compare their choices to the rest of the player base. The game can be completed regardless of what choices are made in these situations; the main events of the story, as described below, will continue regardless of what choices are made, but the presence and behavior of the non-player characters in later scenes will be affected by these choices. The game does allow the player to make multiple saves, and includes a "rewind" feature where the player can back up and alter a previous decision, thus facilitating the exploration of alternative choices.
The Walking Dead occurs simultaneously with the events from the original comic series, where a zombie apocalypse overwhelms much of society. Characters in the game come to call the zombies "walkers", due to the slowness of their movement. Although the survivors initially think that being bitten by a zombie is the only way to become infected, it is later discovered that one becomes a zombie upon death irrespective of the manner in which one dies; only by damaging the brain can the reanimation be stopped. As with the comic and television series, the game's events occur in the state of Georgia.
Numerous characters appear throughout the game. Lee Everett (voiced by Dave Fennoy), the primary protagonist, is a native of Macon and a former university professor convicted for killing a state senator who was sleeping with his wife. Lee eventually finds and becomes a father figure to Clementine (voiced by Melissa Hutchison), an eight-year-old whose parents had left for Savannah, leaving her with a babysitter. Lee and Clementine soon encounter a family from Fort Lauderdale, Florida; Kenny (voiced by Gavin Hammon), a fisherman who prioritizes his family above all else; Katjaa, Kenny's wife, who works as a veterinarian (voiced by Cissy Jones); and Kenny and Katjaa's son, Kenny Jr. (voiced by Max Kaufman), nicknamed "Duck". The five join a survivor group led by Lilly (voiced by Nicki Rapp), who was formerly stationed on the Robins Air Force Base. Lilly's group consists of multiple survivors, including Larry (voiced by Terry McGovern), her aggressive and judgmental father, a retired U.S. Army commander who knows Lee's past; Carley (voiced by Nicole Vigil) a quick-thinking regional news reporter who is also aware of Lee's crimes; Doug (voiced by Sam Joan), a resourceful and logical information systems technician; and Glenn Rhee (voiced by Nick Herman), a former pizza delivery boy. In the second episode, two more survivors join the group: Mark (voiced by Mark Middleton), a survivor who used to work for the U.S. Air Force; and Ben Paul (voiced by Trevor Hoffman), a high school student rescued by Lee, Mark and Kenny. Also introduced in the second episode are the farmers-turned-cannibals the St. Johns, consisting of Andy (voiced by Adam Harrington), his brother Danny (voiced by Brian Sommer), and their mother Brenda (voiced by Jeanie Kelsey). In the third episode, more characters are introduced; Chuck (voiced by Roger Jackson), a level-headed homeless man who lives in a boxcar; and Omid and Christa (voiced by Owen Thomas and Mara Junot respectively), a young couple who tend to stay away from large groups. The fourth episode introduces two more characters; Molly (voiced by Erin Ashe), an acrobatic and resourceful young woman who carries an ice axe; and Vernon (voiced by Butch Engle), a doctor and leader of a group of cancer survivors hiding in the morgue of a hospital. The Stranger (voiced by Anthony Lam, and by Roger Jackson through the walkie-talkie) is a mysterious man that communicates to Clementine via her walkie-talkie as the group nears Savannah. 2b1af7f3a8