The Banner Saga 3 - Soundtrack
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Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
Stoic is an independent development studio which opened it's doors in January 2012. Founded by three industry veterans, John Watson, Arnie Jorgensen and Alex Thomas, the team took to Kickstarter to fund the first of a planned trilogy steeped in Viking mythology and created for a mature adult audience, The Banner Saga. The Kickstarter was a huge success and after overwhelming support the team blew their original funding goal of $100,000 out of the water and so started the development on The Banner Saga. With the additional Kickstarter funds the team was able to increase the scope and scale of the game and also allowed them to approach Grammy nominated composer Austin Wintory to create the soundtrack. The Banner Saga launched in January 2014 on PC and Mac to much critical acclaim, followed by PlayStation 4, Xbox One and mobile platforms later on. The game won several awards and nominations including a BAFTA nomination, several Independent Video Game Awards, App Store's Editors Choice and Pocket Gamer's Game of the Year award. During this time Alex parted ways with the company and lead writer Drew McGee joined the team. The second game, Banner Saga 2 launched in April 2016 on PC and Mac and shortly thereafter was released on PlayStation 4, Xbox One and mobile platforms. The final part of the trilogy, Banner Saga 3 is currently in development.
Aside from its gameplay and combat refinements, The Banner Saga 3 continues to improve on the series' exceptional visuals and soundtrack. Though I was drawn to its world and art style immediately in the first game, The Banner Saga 3 goes even deeper into the series' fascinating world with its excellent hand-drawn artwork and animations, and a new range of visuals coming from the game's Darkness-drenched environments that truly make it stand out compared to the previous titles. This, of course, is all accompanied by the game's thrilling soundtrack by composer Austin Wintory, and given his work on the past two games, it's incredible to hear how he has taken the game's emotional and heart-pounding, music and expressed it in new ways through its dark and foreboding story.
And that's reinforced by the game's dynamic sound effects, which rise, fall, and change based on dialogue and the soundtrack; it makes the game feel very cohesive, especially when you consider the voice acting is also excellent. In short, the game's tone is fully realized: the dark mood is relentless and definitely puts you in the shoes of a doomed group travelers fighting for the salvation of the world.
The Banner Saga 3 begins just like the last installment did: by throwing you into the middle of the series' ongoing story, Chapter 16, specifically. It is a seamless continuation of the series that began four years ago, meaning this third and final chapter is not a good entry point into the series--even its recap cinematic relies on a lot of assumed knowledge. But Stoic Studio's Banner Saga formula--featuring lavish hand-drawn art, a satisfying turn-based combat system, a beautiful Austin Wintory orchestral soundtrack, a compelling Nordic-inspired story, and branching choices with consequences--is still as successful as it was in the first game, and this final chapter provides reassurance that the trilogy has maintained its strength from beginning to end.
The way The Banner Saga 3 presents what's essentially a lost battle from the start is exceptional. The writing is as strong as ever, realistic enough that sometimes I just had to stop playing to open the blinds and let the sun in for a moment to escape the bleakness of it all. Much of the soundtrack by Austin Wintory ends up being even darker and less melodic than before, with sharp, dissonant wind sections punctuating the silence like sudden burst of panic.
Much like the rest of the package, the sound and music design is top tier. The Banner Saga 3 has a lovely soundtrack to go along with it. Composed by Austin Wintory, the music both go well with the story and ends The Banner Saga 3 on a good note. It is a joy to listen to on and off the battlefield. It paints a musical landscape from the start of the game to the time the final battle comes to a close.
This collection contains 70 songs by famed composer Kenji Ito in a format specifically remastered for this soundtrack. Like other entries in this revival series, this product comes complete with a movie containing in-game footage and a booklet containing liner notes featuring some of the title's development team members. As a special bonus, this work also features a special interview with SaGa Franchise creators.Relive the wonders of Romancing SaGa 3 from a variety of different perspectives.
Revival Disc soundtrack series delivers music and footage from the original games in Blu-ray Disc Music format. Memorable scenes that match each song are carefully selected. Revive the adventures of the past!
The story, with its difficult-to-pronounce character names and endless drama, can be difficult to follow. Much of the game relies on dialogue between characters and those conversations take place in mostly static alternating shots and on-screen text. With a soaring soundtrack and a lovely 2-D hand-drawn-animation look, the game actually leaves you wanting more spoken dialogue and character scenes. I wondered if a bigger-budget game would have fleshed these scenes out further with more visuals.
As someone who spends a lot of time writing while trying not to be distracted by all the wonders of the internet, I love a good video game soundtrack. They play along nicely in the background while I work, just as when I game, keeping me immersed, focused and on point. Listening to one of my favourites this morning got me wondering, what are your favourite gaming soundtracks?
A good game soundtrack is like a good film or game in its own right, as they can stick with you for a long time. To this day, some of my most listened-to soundtracks are from games I haven't played in years, or first played during my most tender years.
My soundtrack love isn't constrained to the past though. If I'm looking to write something with a little more action to it, I might throw on something like Bastion's soundtrack, which has a wonderful mix of haunting vocals and heart pumping instrumentals that hits the spot perfectly. For a more tragic feel, I may opt for Banner Saga's instead.
KitGuru says: Really this only scratches the surface of the soundtracks I'll rotate through while I work and/or relax afterwards. But there are only so many games that can be played in any writer's life, so I'm sure there are a tonne out there that you guys remember just as fondly that I have no idea about. What are some of your favourites? 2b1af7f3a8